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There isn't one! Which is huge contributing factor on why this game didn't do anything special for the franchise. After each level you spend those points on leveling up your character. As you progress through each level, completing objectives will net you skill points. You can obtain better weapons and horses on the battlefield.
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Each character can be leveled up from 0-50 with an xp system. The story mode consists of the usual Risk style gameplay of taking over bases, building your military force through base conquering, moving from one side of the map to the other, and killing all or most enemy generals. A lot is left to be desired with the horribly cheesy script and terrible Japanese to English translations which remind you of a 1970's Bruce Lee movie! I'm a die hard Dynasty Warriors franchise fan, and so I find enjoyment where most would not in this game.
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The moves and "Musou" are somewhat identical to previous games also. The game has a very large character selection, which most of them must be unlocked. The story doesn't deviate or do anything new from the previous Dynasty Warriors games. More than just a hack and slash button masher, there is also a strategy of divide and conquer, and building your military might! So now, on to the review: KOEI games have a very unique style of play that will some how remind you of strategic game of RISK. Dynasty Warriors 6 doesn't deviate much from its predecessors, except unlike in previous Dynasty Warriors games you now have achievements! I played my first Dynasty Warrior (DW 4 Empires) game for the PS2, and have been hooked ever since. This is the 8th or 9th KOEI game for the Xbox 360 by my count.
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