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Star wars rpg destiny points
Star wars rpg destiny points









Others were compendiums of useful stat blocks ( Allies and Adversaries, Gadgets and Gear, and Starships and Speeders) that had additional resources not provided in previous books, like iconic weapons or new player species.įantasy Flight Games has since restructured and no longer publishes or develops the game internally.

star wars rpg destiny points

Some of them were era-specific, such as books focused on the Clone Wars ( Rise of the Separatists and Collapse of the Republic) or the period between the Origial Trilogy and the Prequel Trilogy ( Dawn of Rebellion), and they added new careers and specializations as well. Later still, they could unlock their Force potential with a universal specialization and pursue any of the specializations from Force and Destiny: the arcane Seer (Mystic), a daring Navigator (Seeker), or a lightsaber-wielding Shii-Cho Knight (Warrior).Īfter the last line-specific book was released ( Cyphers and Masks, the Spy career sourcebook for Age of Rebellion) FFG changed focus to universal sourcebooks that could work with all three lines.

star wars rpg destiny points

This makes it possible for a Mercenary Soldier (Hired Gun, from Edge of the Empire) to eventually throw in with the Rebel Alliance and pick up the Sharpshooter (Soldier) specialization from Age of Rebellion, or even learn some social graces and choose a different kind of specialization like Ambassador (Diplomat).











Star wars rpg destiny points